#pragma warning disable 1591
//------------------------------------------------------------------------------
// <auto-generated>
//     이 코드는 도구를 사용하여 생성되었습니다.
//     런타임 버전:4.0.30319.18033
//
//     파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
//     이러한 변경 내용이 손실됩니다.
// </auto-generated>
//------------------------------------------------------------------------------

[assembly: Android.Runtime.ResourceDesignerAttribute("ShootingHero.Resource", IsApplication=true)]

namespace ShootingHero
{
	
	
	[System.CodeDom.Compiler.GeneratedCodeAttribute("Xamarin.Android.Build.Tasks", "1.0.0.0")]
	public partial class Resource
	{
		
		Resource()
		{
			global::Android.Runtime.ResourceIdManager.UpdateIdValues ();
		}
		
		public static void UpdateIdValues()
		{
		}
		
		public partial class Attribute
		{
			
			private Attribute()
			{
			}
		}
		
		public partial class Drawable
		{
			
			// aapt resource value: 0x7f020000
			public const int Icon = 2130837504;
			
			// aapt resource value: 0x7f020001
			public const int monoandroidsplash = 2130837505;
			
			// aapt resource value: 0x7f020002
			public const int Splash = 2130837506;
			
			private Drawable()
			{
			}
		}
		
		public partial class Layout
		{
			
			// aapt resource value: 0x7f030000
			public const int monoandroidsplash = 2130903040;
			
			private Layout()
			{
			}
		}
		
		public partial class String
		{
			
			// aapt resource value: 0x7f040001
			public const int ApplicationName = 2130968577;
			
			// aapt resource value: 0x7f040000
			public const int Hello = 2130968576;
			
			private String()
			{
			}
		}
		
		public partial class Style
		{
			
			// aapt resource value: 0x7f050001
			public const int Mono_Android_Theme_Splash = 2131034113;
			
			// aapt resource value: 0x7f050000
			public const int Theme_Splash = 2131034112;
			
			private Style()
			{
			}
		}
	}
}
#pragma warning restore 1591
